3D Models

Abram, the main character of my student film. Concept art by Madeline White.

Fan art of Shiro, from Tekkonkinkreet.

He's a cool clam kid I created for my film, Abram.

A little character I made for a personal game using Unity.

Main character of personal game.

A character created for a short film that eventually fell though.

Personal Project, done in Maya.

Environment I created for Hamsterdam; property of Muse Games.

Assets I created for a personal game in Unity.

Dungeon I created for the video-game-themed short film, BAMF.

Personal Zbrush project

Personal Zbrush project.

I created the displacement maps for the main characters of the short film, Deserted

I created the displacement maps for this characters in the short film, Deserted

Group project I was part of. Done with Sebastian Gat and Thao Dan Nguyen Phan

Modeled in Maya, rendered in Mental Ray.